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Monday, March 31, 2014

NEW from IFA 2013 Cyber shot QX10 QX100 Lens style Cameras for smartphone photographers


For more info:
http://bit.ly/14ovhww
http://bit.ly/18q8hzG

Bet youve never seen anything like this before! World, meet the Cyber-shot QX10 and QX100 Lens-style Cameras.

These babies will easily link to your smartphone (Android *and* iOS compatible!) and allow you to capture high-zoom, high quality photos which you can immediately share on Facebook, Instagram, and other social networks.

Another cool feature: these lens-style cameras can act as a remote viewfinder, letting you capture unique photos from different angles and perspectives.
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C code to encrypt and decrypt a message using Transposition Cipher

// C program to implement Transposition Cipher to encrypt and decrypt a given message. //

 #include<stdio.h>
#include<string.h>

void cipher(int i,int c);
int findMin();
void makeArray(int,int);

char arr[22][22],darr[22][22],emessage[111],retmessage[111],key[55];
char temp[55],temp2[55];
int k=0;

int main()
{
  char *message,*dmessage;

  int i,j,klen,emlen,flag=0;
  int r,c,index,min,rows;
  clrscr();

  printf("Enetr the key
");
  fflush(stdin);
  gets(key);

  printf("
Enter message to be ciphered
");
  fflush(stdin);
  gets(message);

  strcpy(temp,key);
  klen=strlen(key);

  k=0;
  for(i=0; ;i++)
  {
    if(flag==1)
    break;

    for(j=0;key[j]!=NULL;j++)
    {
      if(message[k]==NULL)
       {
         flag=1;
         arr[i][j]=-;
       }
       else
       {
       arr[i][j]=message[k++];
       }
     }
  }
  r=i;
  c=j;

  for(i=0;i<r;i++)
  {
    for(j=0;j<c;j++)
    {
    printf("%c ",arr[i][j]);
    }
    printf("
");
  }

k=0;

  for(i=0;i<klen;i++)
  {
   index=findMin();
   cipher(index,r);
  }

   emessage[k]=
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Sunday, March 30, 2014

Google Cast Developer Preview

Google Cast is a screen-sharing technology that lets a user send and control content like video from a small computing device like a phone, tablet, or laptop to a large display device like a television.

A sender application running on the sender device uses the Google Cast API appropriate to its operating system to discover and transmit to the receiver application running on the receiver device. You can use the sender APIs to enable your Android, iOS, or Chrome app to send content to a large display.

The receiver device runs a scaled-down Chrome browser with a receiver application that receives data over Internet Protocol and transmits it to the television via HDMI. The receiver API lets you customize the messaging between the sender and receiver applications for authentication and other scenarios.

Google Cast Developer Preview lets you experiment with this unique second-screen functionality in your applications.

You can develop sender applications for Android, iOS, and Chrome which "cast" their content to a receiver device connected to a large display (television), and you can develop a receiver app that extends the default receiver functionality.

Note: You may not publicly distribute or ship your Google Cast application without written permission from Google, per the terms of service described on the Downloads page.

The APIs in this preview release are subject to change. This preview supports the same three platforms that are intended for the released product: Android, iOS, and Chrome. If you are developing a Chrome application, Google will need to whitelist your website for development. This process usually takes only a few days.

Visit Google Cast Developers Site

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C code for Intermediate Cocomo Model

//C program to calculate effort, development time, productivity and average staff required in Intermediate cocomo model//

#include<stdio.h>
#include<conio.h>
#include<math.h>
int fround(float x)
{
  int a;
  x=x+0.5;
  a=x;
  return(a);
}

void main()
{
  float table[3][4]={3.2,1.05,2.5,0.38,3.0,1.12,2.5,0.35,2.8,1.20,2.5,0.32};
  int i,j,size,model,rating;
  char mode[][15]={"Organic","Semi-Detached","Embedded"};
  char driver[15][6]={"RELY","DATA","CPLX","TIME","STOR","VIRT","TURN","ACAP","AEXP","PCAP",
  "VEXP","LEXP","MODP","TOOL","SCED"};
  float effort,EAF,a,time,staff,productivity;
  float costdrivers[15][6]={
                {0.75,0.88,1,1.15,1.40,-1},
                {-1,0.94,1,1.08,1.16,-1},
                {0.70,0.85,1,15,1.30,1.65},

                {-1,-1,1,1.11,1.30,1.66},
                {-1,-1,1,1.06,1.21,1.56},
                {-1,0.87,1,1.15,1.30,-1},
                {-1,0.87,1,1.07,1.15,-1},

                {1.46,1.19,1,0.86,0.71,-1},
                {1.29,1.13,1.00,0.91,0.82,-1},
                {1.42,1.17,1,0.86,0.70,-1},
                {1.21,1.10,1,0.90,-1,-1},
                {1.14,1.07,1,0.95,-1,-1},

                {1.24,1.10,1.00,0.91,0.82,-1},
                {1.24,1.10,1,0.91,0.83,-1},
                {1.23,1.08,1,1.04,1.10,-1}
                };

  clrscr();
  printf("
Enter the size of project : ");
  scanf("%d",&size);
  if(size>=2 && size<=50)
    model=0;
  else if(size>50 && size<=300)
    model=1;
  else if(size>300)
    model=2;
  printf("
Mode = %s",mode[model]);
  EAF=1;

  for(i=0;i<15;i++)
  {
    do
    {
    printf("
Rate cost driver %s on scale of 0-5 : ",driver[i]);
    printf("
0-Very Low 1-Low 2-Nominal 3-High 4-Very High 5-Extra High
");

    scanf("%d",&rating);
    a=costdrivers[i][rating];
    if(a==-1)
    {
       printf("
No value exist for this rating..Enter another rating...
");
    }
    }while(a==-1);
    EAF=EAF*a;
  }
  printf("
EAF = %f",EAF);
  effort=(table[model][0]*pow(size,table[model][1])) * EAF;
  time=table[model][2]*pow(effort,table[model][3]);
  staff=effort/time;
  productivity=size/effort;

  printf("

Effort = %f Person-Month",effort);
  printf("
Development Time = %f Months",time);
  printf("
Average Staff Required = %d Persons",fround(staff));
  printf("
Productivity = %f KLOC/Person-Month",productivity);
getch();
}

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Building New Experiences with Glass


Building New Experiences with Glass

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Saturday, March 29, 2014

Android Colored Gradient Buttons Using XML



Now, this can be additional am fond of itwhen such a big amount of looking, I stumbled upon Folkert’s codewhereby he was ready to produce gradient buttons in robot victimisation simply XML. That’s right! XML! Ineer liked having to form a coloured button in robot employing a nine patch image. its a trouble.

No matter what different developers say however simple its to form a nine patch image, doing it in XML is healthierits simply a matter of copy-paste right? The sample codes for these gradient buttons contain solely 2 color gradients.
The robot SDK permits a 3rd color except for these XML codes, Folkert used solely a pair of colours. Now, it’s bye bye to those uninteresting grey default robot buttons.


Here are the XML codes:
Blue
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" >
<shape>
<solid android:color="#449def" />
<stroke
android:width="1dp"
android:color="#2f6699" />
<corners
android:radius="3dp" />
<padding
android:left="10dp"
android:top="10dp"
android:right="10dp"
android:bottom="10dp" />
</shape>
</item>
<item>
<shape>
<gradient
android:startColor="#449def"
android:endColor="#2f6699"
android:angle="270" />
<stroke
android:width="1dp"
android:color="#2f6699" />
<corners
android:radius="4dp" />
<padding
android:left="10dp"
android:top="10dp"
android:right="10dp"
android:bottom="10dp" />
</shape>
</item>
</selector>
Red
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" >
<shape>
<solid
android:color="#ef4444" />
<stroke
android:width="1dp"
android:color="#992f2f" />
<corners
android:radius="3dp" />
<padding
android:left="10dp"
android:top="10dp"
android:right="10dp"
android:bottom="10dp" />
</shape>
</item>
<item>
<shape>
<gradient
android:startColor="#ef4444"
android:endColor="#992f2f"
android:angle="270" />
<stroke
android:width="1dp"
android:color="#992f2f" />
<corners
android:radius="3dp" />
<padding
android:left="10dp"
android:top="10dp"
android:right="10dp"
android:bottom="10dp" />
</shape>
</item>
</selector>
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" >
<shape>
<solid
android:color="#a276eb" />
<stroke
android:width="1dp"
android:color="#6a3ab2" />
<corners
android:radius="3dp" />
<padding
android:left="10dp"
android:top="10dp"
android:right="10dp"
android:bottom="10dp" />
</shape>
</item>
<item>
<shape>
<gradient
android:startColor="#a276eb"
android:endColor="#6a3ab2"
android:angle="270" />
<stroke
android:width="1dp"
android:color="#6a3ab2" />
<corners
android:radius="4dp" />
<padding
android:left="10dp"
android:top="10dp"
android:right="10dp"
android:bottom="10dp" />
</shape>
</item>
</selector>
Purple
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" >
<shape>
<solid
android:color="#70c656" />
<stroke
android:width="1dp"
android:color="#53933f" />
<corners
android:radius="3dp" />
<padding
android:left="10dp"
android:top="10dp"
android:right="10dp"
android:bottom="10dp" />
</shape>
</item>
<item>
<shape>
<gradient
android:startColor="#70c656"
android:endColor="#53933f"
android:angle="270" />
<stroke
android:width="1dp"
android:color="#53933f" />
<corners
android:radius="4dp" />
<padding
android:left="10dp"
android:top="10dp"
android:right="10dp"
android:bottom="10dp" />
</shape>
</item>
</selector>
Yellow
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" >
<shape>
<solid
android:color="#f3ae1b" />
<stroke
android:width="1dp"
android:color="#bb6008" />
<corners
android:radius="3dp" />
<padding
android:left="10dp"
android:top="10dp"
android:right="10dp"
android:bottom="10dp" />
</shape>
</item>
<item>
<shape>
<gradient
android:startColor="#f3ae1b"
android:endColor="#bb6008"
android:angle="270" />
<stroke
android:width="1dp"
android:color="#bb6008" />
<corners
android:radius="4dp" />
<padding
android:left="10dp"
android:top="10dp"
android:right="10dp"
android:bottom="10dp" />
</shape>
</item>
</selector>
Black
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" >
<shape>
<solid
android:color="#343434" />
<stroke
android:width="1dp"
android:color="#171717" />
<corners
android:radius="3dp" />
<padding
android:left="10dp"
android:top="10dp"
android:right="10dp"
android:bottom="10dp" />
</shape>
</item>
<item>
<shape>
<gradient
android:startColor="#343434"
android:endColor="#171717"
android:angle="270" />
<stroke
android:width="1dp"
android:color="#171717" />
<corners
android:radius="4dp" />
<padding
android:left="10dp"
android:top="10dp"
android:right="10dp"
android:bottom="10dp" />
</shape>
</item>
</selector>
All these buttons have the same text style so define a style in strings.xml:
<style name="ButtonText">
<item name="android:layout_width">fill_parent</item>
<item name="android:layout_height">wrap_content</item>
<item name="android:textColor">#ffffff</item>
<item name="android:gravity">center</item>
<item name="android:layout_margin">3dp</item>
<item name="android:textSize">30dp</item>
<item name="android:textStyle">bold</item>
<item name="android:shadowColor">#000000</item>
<item name="android:shadowDx">1</item>
<item name="android:shadowDy">1</item>
<item name="android:shadowRadius">2</item>
</style>
And use it like this
<Button android:text="Button" android:background="@drawable/btn_red" style="@style/Button



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Wednesday, March 26, 2014

Worms v0 0 34 apk download Android

Per scaricare le applicazioni da filesonic bisogna cliccare su slow download e aspettare circa 30 secondi , dopodichè inserire il codice riportato sulla figura e clicca AVVIA DOWNLOAD . Se volete scaricare più rom senza aspettare molto tempo dovete spegnere il modem e riaccenderlo in modo da cambiare ip oppure usare un proxy . Altrimenti dovete aspettare circa 15 min
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Tuesday, March 25, 2014

Vignette camera Effect v4 053 Apk Full Apps


Android Vignette - camera Effect v4.053 Apk Free Apk Apps

Requirement :-  Android1.6+

Android Version :-  Android v4.053 Apk

Name Of  Apps :-  Vignette - camera Effect v4.053 Apk

Google has decleared the New Apk Apps Vignette - camera Effect v4.053 Apk For Android Phones . It is Very Awesome Apk Apps For
Android Tablet / Mobile Phone .Android Operating System gives you Best Platform you need to build best Apk Apps in class Apk experiences 2013- 2014 . If you wanna to download and run in Your Phone please download the Vignette - camera Effect v4.053 Apk Apps please visit Google Apps Store and Search it.


Apk Apps Features :-
• Retro/vintage styles
• LOMO/Diana/Holga toy camera styles
• Polaroid/instant camera styles
• Edit imported photos
• Photo-booth and double-exposure
• New: Touch to focus
• Launch from the lock screen in Android 4.0+
• Time- and date-stamp pictures
• Use the volume rocker as a shutter button
• Self-timer, time-lapse and steady-shot modes
• Digital 10× zoom
• Rule-of-thirds and golden ratio composition guides
• Use the flash and front-facing cameras on most devices
• Optimised for taking pictures underwater


Android Vignette - camera Effect v4.053 Apk download 2013

How to Download :-  Hello folks , If you wanna to download Full this Apk Apps for you Tablet & Phones. Please Visit the Official Site cum hub of Android Apk Apps and Just copy the Top Title of Article and Search on Google Play Apk Apps Store.

Download here :-  https://play.google.com/store/apps
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Music Kit v1 61 apk



Fourtrack-recorder, metronome, and guitar tuner in 1 app.


Music Kit v1.61 market.android.com.musickit
Music Kit contains 3 key apps for musicians and songwriters on the road:
A pocket-sized easy to use multitrack recorder.
A metronome - steady beat in 3/4 and 4/4.
A (guitar) tuner that works on microphone input Extra: a riffripper, for analyzing (fast) solos.

    Some phones reportedly have issues with the tracks of the multitrackrecorder being out out of sync. This version includes an option to synchronize the tracks manually. This is a temporary workaround until the underlying issues are resolved.

    Required Android O/S : 1.6+

    Screenshots :

    Download : 1.3Mb APK


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